Name: Antidote
Type: Status Item
Appearance: A small syringe with a very small needle.
Description: These are injected into the body via a subcutaneous injection. One simply puts the needle into the skin, and pushes the syringe. The needle is incredably durable, and most trainers are taught how to use these effectively at a pokemon center. It takes a total of 2 of these to combat powerful toxins. (Badly Poisoned) Takes effect the post after use.
Cost: 20
Name: Venom Antidote
Type: Status Item
Appearance: A small syringe with a needle.
Description: These are injected into the body via a intramuscular injection. One simply puts the needle into the skin, and pushes the syringe. The needle is incredibly durable, and most trainers are taught how to use these effectively at a pokemon center. These are used to combat both normal and severe poisonings. Takes effect the post it is used.
Cost: 50
Name: Paralyze Heal
Type: Status Item
Appearance: A small syringe with a very small needle.
Description: These are injected into the body via a subcutaneous injection. One simply puts the needle into the skin, and pushes the syringe. The needle is incredibly durable, and most trainers are taught how to use these effectively at a pokemon center. These heal paralyzed beings. Takes effect the post after use.
Cost: 20
Name: Burn Heal
Type: Status Item
Appearance: A small syringe with a very small needle.
Description: These are injected into the body via a subcutaneous injection. One simply puts the needle into the skin, and pushes the syringe. The needle is incredibly durable, and most trainers are taught how to use these effectively at a pokemon center. These heal burns, excluding severe burns, which require emergency treatment. Takes effect the post after use.
Cost: 20
Name: Smelling Salts
Type: Status Item
Appearance: A very small jar filled with potent chemicals and salts.
Description: One simply opens the jar and places it under a beings nose. It's very powerful, though not really repulsive, odor effects the brain, waking up sleeping pokemon and clearing the heads of those confused. However the ingriendients are a deep dark secret, and not easy to come by, as a result, they are very expensive. They do not, however, ware out with use, assuming it is taken good care of and not left open. Takes effect the post it is used.
Cost: 500
Name: Awakening
Type: Status Item
Appearance: A small syringe with a very small needle.
Description: These are injected into the body via a subcutaneous injection. One simply puts the needle into the skin, and pushes the syringe. The needle is incredibly durable, and most trainers are taught how to use these effectively at a pokemon center. Awakenings wake up sleeping pokemon instantly.
Cost: 30