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 Kozorg

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Sovuru
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PostSubject: Kozorg    Sun Dec 08, 2013 2:09 am



The Basics


Name: Kozorg (name derived from the Persian words large and baby)
Type(s): Dark, Water
Species: Cave Beast
Evolution: N/A (grows much larger with age)
Abilities: Aftermath, Huge Power


Body Type & Appearance


Average Height: 11 ft.
Average Length: 24 ft.
Average Weight: 550 lbs.
Appearance:

The Kozorg is a massive, but thin, creature with 4 “main” limbs and 2 smaller ones tucked into the chest cavity. It’s fore-limbs reach above it head at the joints and its hind legs are digitigrade in shape. The Kozorg has a massive set of jaws that can extend to a remarkable 120 degree angle. Its body is pale and hairless, as it is meant to blend into enormous caves with almost no light. The eyes also make its native habitat obvious; they are large and solid black, reflecting minute traces of light to allow keen vision in the dark and the light (although bright lights can blind it briefly). The toes are surprisingly dexterous considering the creature’s size allowing it to manipulate objects in its fingers/toes with relative ease; the bottoms are well-padded and allow it to travel swiftly and silently. Cruel raptor-like claws tip each foot/hand and allow it to find purchase on almost any surface, and its large hooked teeth can penetrate thick materials such as sheet metal.


Behavior in the Wild


Personality: Both timid and territorial at the same time, Kozorg is easily frightened but ferocious when it wishes to be. Its large, intelligent brain can process data from all of its senses (including the hormone sensors on the back of the head) to make split-second decisions. It is very curious and often picks up and “plays” with the bodies of those that it kills. Despite its fearsome features its face is surprisingly expressive, the most commonly seen emotion being one of sad loneliness, perhaps because it is the only known member of its species. Once it becomes familiar with something it will quickly become very protective and sentimental towards it.
Natural Enemies: Although it has no natural predators the Kozorg is weak/scared when confronted with lightning types.
Habitat: Any large, dark cave.
Dex Entries: This aggressive yet timid psuedo-legendary resides only in large, dark caves with lots of water.
Rarity: Psuedo-legendary
Catch Rate: 10% catch rate


It's Attacks


Level-Up Moves:
*Stomp
*Rock throw
*Quick attack
*Strike
*Smack down
*Explosion
*Night slash
*Double edge
*Sucker punch
*Aqua tail

TM/Tutor Moves:
*Explosion
*Giga impact
*Hydro pump
Egg Moves: N/A



Last edited by Sovuru on Mon Dec 09, 2013 8:44 pm; edited 8 times in total
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Rlgruber
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PostSubject: Re: Kozorg    Sun Dec 08, 2013 3:30 am

Needs more level up moves tbh. Remember that they are able to be used and seen in the wild on this forum...as such many will be lower ranks. As is a rank 2 would have no moves.
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Kirin

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PostSubject: Re: Kozorg    Sun Dec 08, 2013 4:37 pm

Can you explain why this weighs 8,000 lbs, when Groudon only weighs around 2,000?
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Sovuru
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PostSubject: Re: Kozorg    Sun Dec 08, 2013 7:36 pm

I looked up how much an elephant weighs because they are roughly the same size, then i subtracted 2,000 pounds because it is not quite that heavy.
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Sovuru
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PostSubject: Re: Kozorg    Sun Dec 08, 2013 7:52 pm

i think ive fixed everything
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Kirin

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PostSubject: Re: Kozorg    Sun Dec 08, 2013 7:58 pm

Scratch, Tackle, and Bite are not moves.
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Kirin

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PostSubject: Re: Kozorg    Sun Dec 08, 2013 10:07 pm

My half of approval is granted.
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Rlgruber
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PostSubject: Re: Kozorg    Mon Dec 09, 2013 8:14 pm

I suggest a weird of about 500 pounds give or take a couple hundred. considering it's 11 feet tall and 24 feet long 200 isn't high enough. Once that is done, you have my approval as well, for 2/2
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